Roles & Responsibilities
1. Cooperate with the main beauty Formulate game scene styles, output scene original painting design templates and specifications
2. Have the ability to use the engine editor to edit and plan scenes, and cooperate with scene production and editors to carry out work
3. Participate in specific scene design tasks , review the scene design draft submitted by the outsourcing, and guide the outsourcing production
4. Communicate and cooperate with the upstream and downstream of the R&D, and improve and follow up the final performance of the scene in the game.
Qualifications
1. Love games, have 3 years or more experience in game development, pay attention to game experience, combine the work of this position with products to improve game experience
2. Graduated from art related majors , profound art skills
3. Experience in scene original painting design, experience in leading a team to carry out design work is preferred
4. Strong comprehensive analysis ability, innovation ability, accurate understanding of work needs And complete it efficiently
5. Have a strong sense of responsibility, high work dedication, and cooperate with the team to complete the goal
6. Proficient in the software required for the position, have a strong learning ability, and actively research Or learn new techniques to apply to your work.
7. Proficiency in using AI, full of curiosity about new technical affairs.
Additional points:
Fluent communication in English.